/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * painter.cc * * Wed Oct 12 19:48:45 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "painter.h" #include "window.h" #include GUI::Painter::Painter(GUI::Widget *widget) { this->widget = widget; widget->window()->beginPaint(); pixbuf = &widget->pixbuf; colour = Colour(0, 0, 0, 0.5); } GUI::Painter::~Painter() { widget->window()->endPaint(); flush(); } void GUI::Painter::setColour(Colour colour) { this->colour = colour; } void GUI::Painter::plot(int x, int y, double c) { // plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1) pixbuf->addPixel(x, y, (unsigned char)(colour.red * 255.0), (unsigned char)(colour.green * 255.0), (unsigned char)(colour.blue * 255.0), (unsigned char)(colour.alpha * 255 * c)); } #include double GUI::Painter::ipart(double x) { return floor(x); //integer part of x' } double GUI::Painter::round(double x) { return ipart(x + 0.5); } double GUI::Painter::fpart(double x) { return x - ipart(x);//'fractional part of x' } double GUI::Painter::rfpart(double x) { return 1 - fpart(x); } #define SWAP(x, y) { int tmp = x; x = y; y = tmp; } void GUI::Painter::drawLine(int x0, int y0, int x1, int y1) { bool steep = abs(y1 - y0) > abs(x1 - x0); if(steep) { SWAP(x0, y0); SWAP(x1, y1); } if(x0 > x1) { SWAP(x0, x1); SWAP(y0, y1); } double dx = x1 - x0; double dy = y1 - y0; double gradient = dy / dx; // Handle first endpoint: double xend = round(x0); double yend = y0 + gradient * (xend - x0); //double xgap = rfpart(x0 + 0.5); double xpxl1 = xend; //this will be used in the main loop double ypxl1 = ipart(yend); if(steep) { plot(ypxl1, xpxl1, 1); //plot(ypxl1, xpxl1, rfpart(yend) * xgap); //plot(ypxl1+1, xpxl1, fpart(yend) * xgap); } else { plot(xpxl1, ypxl1, 1); //plot(xpxl1, ypxl1 , rfpart(yend) * xgap); //plot(xpxl1, ypxl1+1, fpart(yend) * xgap); } double intery = yend + gradient; // first y-intersection for the main loop // Handle second endpoint: xend = round(x1); yend = y1 + gradient * (xend - x1); //xgap = fpart(x1 + 0.5); double xpxl2 = xend; //this will be used in the main loop double ypxl2 = ipart(yend); if(steep) { plot(ypxl2, xpxl2, 1); //plot(ypxl2 , xpxl2, rfpart(yend) * xgap); //plot(ypxl2+1, xpxl2, fpart(yend) * xgap); } else { plot(xpxl2, ypxl2, 1); //plot(xpxl2, ypxl2, rfpart(yend) * xgap); //plot(xpxl2, ypxl2+1, fpart(yend) * xgap); } // main loop for(int x = xpxl1 + 1; x <= xpxl2 - 1; x++) { if(steep) { plot(ipart(intery) , x, rfpart(intery)); plot(ipart(intery)+1, x, fpart(intery)); } else { plot(x, ipart (intery), rfpart(intery)); plot(x, ipart (intery)+1, fpart(intery)); } intery += gradient; } } void GUI::Painter::drawRectangle(int x1, int y1, int x2, int y2) { drawLine(x1, y1, x2 - 1, y1); drawLine(x2, y1, x2, y2 - 1); drawLine(x1 + 1, y2, x2, y2); drawLine(x1, y1 + 1, x1, y2); } void GUI::Painter::drawFilledRectangle(int x1, int y1, int x2, int y2) { for(int y = y1; y < y2; y++) { drawLine(x1, y, x2, y); } } void GUI::Painter::clear() { for(int x = 0; x < (int)pixbuf->width; x++) { for(int y = 0; y < (int)pixbuf->height; y++) { pixbuf->setPixel(x, y, 0, 0, 0, 0); } } } void GUI::Painter::drawText(int x0, int y0, GUI::Font &font, std::string text, bool nocolour) { PixelBufferAlpha *textbuf = font.render(text); if(nocolour) { for(size_t x = 0; x < textbuf->width; x++) { for(size_t y = 0; y < textbuf->height; y++) { unsigned char r,g,b,a; textbuf->pixel(x, y, &r, &g, &b, &a); pixbuf->addPixel(x + x0, y + y0 - textbuf->height, r,g,b,a); } } } else { for(size_t x = 0; x < textbuf->width; x++) { for(size_t y = 0; y < textbuf->height; y++) { unsigned char r,g,b,a; textbuf->pixel(x, y, &r, &g, &b, &a); pixbuf->addPixel(x + x0, y + y0 - textbuf->height, colour.red * 255, colour.green * 255, colour.blue * 255, colour.alpha * a); } } } delete textbuf; } #include void GUI::Painter::drawPoint(int x, int y) { pixbuf->setPixel(x, y, (unsigned char)(colour.red * 255.0), (unsigned char)(colour.green * 255.0), (unsigned char)(colour.blue * 255.0), (unsigned char)(colour.alpha * 255.0)); } #if 0 static double distance(double r, double y) { double real_point = sqrt(pow(r, 2) - pow(y, 2)); return ceil(real_point) - real_point; } double new_color(double i) { return i * 127; } void GUI::Painter::drawCircle(int cx, int cy, double radius) { // wu_circle($image, $r, $color, $offset_x = null, $offset_y = null) { //$red = $color["red"]; //$green = $color["green"]; //$blue = $color["blue"]; int offset_x = cx; int offset_y = cy; int x = radius; // int xx = radius; int y = -1; // int yy = -1; double t = 0; //$color = imagecolorallocate($image, $red, $green, $blue); while(x > y) { y++; double current_distance = distance(radius, y); if(current_distance < t) { x--; } double trasparency = new_color(current_distance); double alpha = trasparency; double alpha2 = 127.0 - trasparency; double color = 1; plot(x + offset_x, y + offset_y, color); plot(x + offset_x - 1, y + offset_y, alpha2 ); plot(x + offset_x + 1, y + offset_y, alpha ); plot(y + offset_x, x + offset_y, color); plot(y + offset_x, x + offset_y - 1, alpha2); plot(y + offset_x, x + offset_y + 1, alpha); plot(offset_x - x , y + offset_y, color); plot(offset_x - x + 1, y + offset_y, alpha2); plot(offset_x - x - 1, y + offset_y, alpha); plot(offset_x - y, x + offset_y, color); plot(offset_x - y, x + offset_y - 1, alpha2); plot(offset_x - y, x + offset_y + 1, alpha); plot(x + offset_x, offset_y - y, color); plot(x + offset_x - 1, offset_y - y, alpha2); plot(x + offset_x + 1, offset_y - y, alpha); plot(y + offset_x, offset_y - x, color); plot(y + offset_x, offset_y - x - 1, alpha); plot(y + offset_x, offset_y - x + 1, alpha2); plot(offset_x - y, offset_y - x, color); plot(offset_x - y, offset_y - x - 1, alpha); plot(offset_x - y, offset_y - x + 1, alpha2); plot(offset_x - x, offset_y - y, color); plot(offset_x - x - 1, offset_y - y, alpha); plot(offset_x - x + 1, offset_y - y, alpha2); t = current_distance; } } #else static void plot4points(GUI::Painter *p, int cx, int cy, int x, int y) { p->drawPoint(cx + x, cy + y); if(x != 0) p->drawPoint(cx - x, cy + y); if(y != 0) p->drawPoint(cx + x, cy - y); if(x != 0 && y != 0) p->drawPoint(cx - x, cy - y); } void GUI::Painter::drawCircle(int cx, int cy, double radius) { int error = -radius; int x = radius; int y = 0; while(x >= y) { plot4points(this, cx, cy, x, y); if(x != y) plot4points(this, cx, cy, y, x); error += y; ++y; error += y; if(error >= 0) { --x; error -= x; error -= x; } } } #endif static void plot4lines(GUI::Painter *p, int cx, int cy, int x, int y) { p->drawLine(cx + x, cy + y, cx - x, cy + y); if(x != 0) p->drawLine(cx - x, cy + y, cx + x, cy + y); if(y != 0) p->drawLine(cx + x, cy - y, cx - x, cy - y); if(x != 0 && y != 0) p->drawLine(cx - x, cy - y, cx + x, cy - y); } void GUI::Painter::drawFilledCircle(int cx, int cy, int radius) { int error = -radius; int x = radius; int y = 0; while(x >= y) { plot4lines(this, cx, cy, x, y); if(x != y) plot4lines(this, cx, cy, y, x); error += y; ++y; error += y; if(error >= 0) { --x; error -= x; error -= x; } } } void GUI::Painter::drawImage(int x0, int y0, GUI::Image *image) { size_t fw = image->width(); size_t fh = image->height(); for(size_t x = 0; x < fw; x++) { for(size_t y = 0; y < fh; y++) { GUI::Colour c = image->getPixel(x, y); pixbuf->addPixel(x0 + x, y0 + y, c); } } } void GUI::Painter::drawImageStretched(int x0, int y0, GUI::Image *image, int w, int h) { if(w < 1 || h < 1) return; float fw = image->width(); float fh = image->height(); for(int x = 0; x < w; x++) { for(int y = 0; y < h; y++) { int lx = ((float)x/(float)w)*fw; int ly = ((float)y/(float)h)*fh; GUI::Colour c = image->getPixel(lx, ly); pixbuf->addPixel(x0 + x, y0 + y, c); } } } void GUI::Painter::drawBox(int x, int y, Box *box, int width, int height) { int dx = x; int dy = y; // Top: drawImage(dx, dy, box->topLeft); dx += box->topLeft->width(); if(dx < 0 || dy < 0) return; drawImageStretched(dx, dy, box->top, width - box->topRight->width() - box->topLeft->width(), box->top->height()); dx = x + width - box->topRight->width(); if(dx < 0 || dy < 0) return; drawImage(dx, dy, box->topRight); // Center dy = y + box->topLeft->height(); dx = x + box->left->width(); if(dx < 0 || dy < 0) return; drawImageStretched(dx, dy, box->center, width - box->left->width() - box->right->width(), height - box->topLeft->height() - box->bottomLeft->height()); // Mid: dx = x; dy = y + box->topLeft->height(); if(dx < 0 || dy < 0) return; drawImageStretched(dx, dy, box->left, box->left->width(), height - box->topLeft->height() - box->bottomLeft->height()); dx = x + width - box->right->width(); dy = y + box->topRight->height(); if(dx < 0 || dy < 0) return; drawImageStretched(dx, dy, box->right, box->right->width(), height - box->topRight->height() - box->bottomRight->height()); // Bottom: dx = x; dy = y + height - box->bottomLeft->height(); if(dx < 0 || dy < 0) return; drawImage(dx, dy, box->bottomLeft); dx += box->bottomLeft->width(); if(dx < 0 || dy < 0) return; drawImageStretched(dx, dy, box->bottom, width - box->bottomRight->width() - box->bottomLeft->width(), box->bottom->height()); dx = x + width - box->bottomRight->width(); if(dx < 0 || dy < 0) return; drawImage(dx, dy, box->bottomRight); } void GUI::Painter::drawBar(int x, int y, Bar *bar, int width, int height) { if(width < ((int)bar->left->width() + (int)bar->right->width() + 1)) { width = bar->left->width() + bar->right->width() + 1; } drawImageStretched(x, y, bar->left, bar->left->width(), height); drawImageStretched(x + bar->left->width(), y, bar->center, width - bar->left->width() - bar->right->width(), height); drawImageStretched(x + width - bar->left->width(), y, bar->right, bar->right->width(), height); } void GUI::Painter::flush() { #ifdef X11 // Send the "DrawLine" request to the server //XFlush(gctx->display); #endif/*X11*/ } #ifdef TEST_PAINTER //Additional dependency files //deps: //Required cflags (autoconf vars may be used) //cflags: //Required link options (autoconf vars may be used) //libs: #include "test.h" TEST_BEGIN; // TODO: Put some testcode here (see test.h for usable macros). TEST_END; #endif/*TEST_PAINTER*/