/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* painter.cc
*
* Wed Oct 12 19:48:45 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "painter.h"
#include "window.h"
#include <string.h>
GUI::Painter::Painter(GUI::Widget *widget)
{
this->widget = widget;
widget->window()->beginPaint();
pixbuf = &widget->pixbuf;
colour = Colour(0, 0, 0, 0.5);
}
GUI::Painter::~Painter()
{
widget->window()->endPaint();
flush();
}
void GUI::Painter::setColour(Colour colour)
{
this->colour = colour;
}
void GUI::Painter::plot(int x, int y, double c)
{
// plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1)
pixbuf->addPixel(x, y,
(unsigned char)(colour.red * 255.0),
(unsigned char)(colour.green * 255.0),
(unsigned char)(colour.blue * 255.0),
(unsigned char)(colour.alpha * 255 * c));
}
#include <math.h>
double GUI::Painter::ipart(double x)
{
return floor(x); //integer part of x'
}
double GUI::Painter::round(double x)
{
return ipart(x + 0.5);
}
double GUI::Painter::fpart(double x)
{
return x - ipart(x);//'fractional part of x'
}
double GUI::Painter::rfpart(double x)
{
return 1 - fpart(x);
}
#define SWAP(x, y) { int tmp = x; x = y; y = tmp; }
void GUI::Painter::drawLine(int x0, int y0, int x1, int y1)
{
bool steep = abs(y1 - y0) > abs(x1 - x0);
if(steep) {
SWAP(x0, y0);
SWAP(x1, y1);
}
if(x0 > x1) {
SWAP(x0, x1);
SWAP(y0, y1);
}
double dx = x1 - x0;
double dy = y1 - y0;
double gradient = dy / dx;
// Handle first endpoint:
double xend = round(x0);
double yend = y0 + gradient * (xend - x0);
//double xgap = rfpart(x0 + 0.5);
double xpxl1 = xend; //this will be used in the main loop
double ypxl1 = ipart(yend);
if(steep) {
plot(ypxl1, xpxl1, 1);
//plot(ypxl1, xpxl1, rfpart(yend) * xgap);
//plot(ypxl1+1, xpxl1, fpart(yend) * xgap);
} else {
plot(xpxl1, ypxl1, 1);
//plot(xpxl1, ypxl1 , rfpart(yend) * xgap);
//plot(xpxl1, ypxl1+1, fpart(yend) * xgap);
}
double intery = yend + gradient; // first y-intersection for the main loop
// Handle second endpoint:
xend = round(x1);
yend = y1 + gradient * (xend - x1);
//xgap = fpart(x1 + 0.5);
double xpxl2 = xend; //this will be used in the main loop
double ypxl2 = ipart(yend);
if(steep) {
plot(ypxl2, xpxl2, 1);
//plot(ypxl2 , xpxl2, rfpart(yend) * xgap);
//plot(ypxl2+1, xpxl2, fpart(yend) * xgap);
} else {
plot(xpxl2, ypxl2, 1);
//plot(xpxl2, ypxl2, rfpart(yend) * xgap);
//plot(xpxl2, ypxl2+1, fpart(yend) * xgap);
}
// main loop
for(int x = xpxl1 + 1; x <= xpxl2 - 1; x++) {
if(steep) {
plot(ipart(intery) , x, rfpart(intery));
plot(ipart(intery)+1, x, fpart(intery));
} else {
plot(x, ipart (intery), rfpart(intery));
plot(x, ipart (intery)+1, fpart(intery));
}
intery += gradient;
}
}
void GUI::Painter::drawRectangle(int x1, int y1, int x2, int y2)
{
drawLine(x1, y1, x2 - 1, y1);
drawLine(x2, y1, x2, y2 - 1);
drawLine(x1 + 1, y2, x2, y2);
drawLine(x1, y1 + 1, x1, y2);
}
void GUI::Painter::drawFilledRectangle(int x1, int y1, int x2, int y2)
{
for(int y = y1; y < y2; y++) {
drawLine(x1, y, x2, y);
}
}
void GUI::Painter::clear()
{
for(int x = 0; x < (int)pixbuf->width; x++) {
for(int y = 0; y < (int)pixbuf->height; y++) {
pixbuf->setPixel(x, y, 0, 0, 0, 0);
}
}
}
void GUI::Painter::drawText(int x0, int y0, GUI::Font &font, std::string text,
bool nocolour)
{
PixelBufferAlpha *textbuf = font.render(text);
if(nocolour) {
for(size_t x = 0; x < textbuf->width; x++) {
for(size_t y = 0; y < textbuf->height; y++) {
unsigned char r,g,b,a;
textbuf->pixel(x, y, &r, &g, &b, &a);
pixbuf->addPixel(x + x0, y + y0 - textbuf->height, r,g,b,a);
}
}
} else {
for(size_t x = 0; x < textbuf->width; x++) {
for(size_t y = 0; y < textbuf->height; y++) {
unsigned char r,g,b,a;
textbuf->pixel(x, y, &r, &g, &b, &a);
pixbuf->addPixel(x + x0, y + y0 - textbuf->height,
colour.red * 255,
colour.green * 255,
colour.blue * 255,
colour.alpha * a);
}
}
}
delete textbuf;
}
#include <stdio.h>
void GUI::Painter::drawPoint(int x, int y)
{
pixbuf->setPixel(x, y,
(unsigned char)(colour.red * 255.0),
(unsigned char)(colour.green * 255.0),
(unsigned char)(colour.blue * 255.0),
(unsigned char)(colour.alpha * 255.0));
}
#if 0
static double distance(double r, double y)
{
double real_point = sqrt(pow(r, 2) - pow(y, 2));
return ceil(real_point) - real_point;
}
double new_color(double i) {
return i * 127;
}
void GUI::Painter::drawCircle(int cx, int cy, double radius)
{
// wu_circle($image, $r, $color, $offset_x = null, $offset_y = null) {
//$red = $color["red"];
//$green = $color["green"];
//$blue = $color["blue"];
int offset_x = cx;
int offset_y = cy;
int x = radius;
// int xx = radius;
int y = -1;
// int yy = -1;
double t = 0;
//$color = imagecolorallocate($image, $red, $green, $blue);
while(x > y) {
y++;
double current_distance = distance(radius, y);
if(current_distance < t) {
x--;
}
double trasparency = new_color(current_distance);
double alpha = trasparency;
double alpha2 = 127.0 - trasparency;
double color = 1;
plot(x + offset_x, y + offset_y, color);
plot(x + offset_x - 1, y + offset_y, alpha2 );
plot(x + offset_x + 1, y + offset_y, alpha );
plot(y + offset_x, x + offset_y, color);
plot(y + offset_x, x + offset_y - 1, alpha2);
plot(y + offset_x, x + offset_y + 1, alpha);
plot(offset_x - x , y + offset_y, color);
plot(offset_x - x + 1, y + offset_y, alpha2);
plot(offset_x - x - 1, y + offset_y, alpha);
plot(offset_x - y, x + offset_y, color);
plot(offset_x - y, x + offset_y - 1, alpha2);
plot(offset_x - y, x + offset_y + 1, alpha);
plot(x + offset_x, offset_y - y, color);
plot(x + offset_x - 1, offset_y - y, alpha2);
plot(x + offset_x + 1, offset_y - y, alpha);
plot(y + offset_x, offset_y - x, color);
plot(y + offset_x, offset_y - x - 1, alpha);
plot(y + offset_x, offset_y - x + 1, alpha2);
plot(offset_x - y, offset_y - x, color);
plot(offset_x - y, offset_y - x - 1, alpha);
plot(offset_x - y, offset_y - x + 1, alpha2);
plot(offset_x - x, offset_y - y, color);
plot(offset_x - x - 1, offset_y - y, alpha);
plot(offset_x - x + 1, offset_y - y, alpha2);
t = current_distance;
}
}
#else
static void plot4points(GUI::Painter *p, int cx, int cy, int x, int y)
{
p->drawPoint(cx + x, cy + y);
if(x != 0) p->drawPoint(cx - x, cy + y);
if(y != 0) p->drawPoint(cx + x, cy - y);
if(x != 0 && y != 0) p->drawPoint(cx - x, cy - y);
}
void GUI::Painter::drawCircle(int cx, int cy, double radius)
{
int error = -radius;
int x = radius;
int y = 0;
while(x >= y) {
plot4points(this, cx, cy, x, y);
if(x != y) plot4points(this, cx, cy, y, x);
error += y;
++y;
error += y;
if(error >= 0) {
--x;
error -= x;
error -= x;
}
}
}
#endif
static void plot4lines(GUI::Painter *p, int cx, int cy, int x, int y)
{
p->drawLine(cx + x, cy + y, cx - x, cy + y);
if(x != 0) p->drawLine(cx - x, cy + y, cx + x, cy + y);
if(y != 0) p->drawLine(cx + x, cy - y, cx - x, cy - y);
if(x != 0 && y != 0) p->drawLine(cx - x, cy - y, cx + x, cy - y);
}
void GUI::Painter::drawFilledCircle(int cx, int cy, int radius)
{
int error = -radius;
int x = radius;
int y = 0;
while(x >= y) {
plot4lines(this, cx, cy, x, y);
if(x != y) plot4lines(this, cx, cy, y, x);
error += y;
++y;
error += y;
if(error >= 0) {
--x;
error -= x;
error -= x;
}
}
}
void GUI::Painter::drawImage(int x0, int y0, GUI::Image *image)
{
size_t fw = image->width();
size_t fh = image->height();
for(size_t x = 0; x < fw; x++) {
for(size_t y = 0; y < fh; y++) {
GUI::Colour c = image->getPixel(x, y);
pixbuf->addPixel(x0 + x, y0 + y, c);
}
}
}
void GUI::Painter::drawImageStretched(int x0, int y0, GUI::Image *image,
int w, int h)
{
if(w < 1 || h < 1) return;
float fw = image->width();
float fh = image->height();
for(int x = 0; x < w; x++) {
for(int y = 0; y < h; y++) {
int lx = ((float)x/(float)w)*fw;
int ly = ((float)y/(float)h)*fh;
GUI::Colour c = image->getPixel(lx, ly);
pixbuf->addPixel(x0 + x, y0 + y, c);
}
}
}
void GUI::Painter::drawBox(int x, int y, Box *box, int width, int height)
{
int dx = x;
int dy = y;
// Top:
drawImage(dx, dy, box->topLeft);
dx += box->topLeft->width();
if(dx < 0 || dy < 0) return;
drawImageStretched(dx, dy, box->top,
width - box->topRight->width() - box->topLeft->width(),
box->top->height());
dx = x + width - box->topRight->width();
if(dx < 0 || dy < 0) return;
drawImage(dx, dy, box->topRight);
// Center
dy = y + box->topLeft->height();
dx = x + box->left->width();
if(dx < 0 || dy < 0) return;
drawImageStretched(dx, dy, box->center,
width - box->left->width() - box->right->width(),
height - box->topLeft->height() - box->bottomLeft->height());
// Mid:
dx = x;
dy = y + box->topLeft->height();
if(dx < 0 || dy < 0) return;
drawImageStretched(dx, dy, box->left, box->left->width(),
height - box->topLeft->height() - box->bottomLeft->height());
dx = x + width - box->right->width();
dy = y + box->topRight->height();
if(dx < 0 || dy < 0) return;
drawImageStretched(dx, dy, box->right,
box->right->width(),
height - box->topRight->height() - box->bottomRight->height());
// Bottom:
dx = x;
dy = y + height - box->bottomLeft->height();
if(dx < 0 || dy < 0) return;
drawImage(dx, dy, box->bottomLeft);
dx += box->bottomLeft->width();
if(dx < 0 || dy < 0) return;
drawImageStretched(dx, dy, box->bottom,
width - box->bottomRight->width() - box->bottomLeft->width(),
box->bottom->height());
dx = x + width - box->bottomRight->width();
if(dx < 0 || dy < 0) return;
drawImage(dx, dy, box->bottomRight);
}
void GUI::Painter::drawBar(int x, int y, Bar *bar, int width, int height)
{
if(width < ((int)bar->left->width() + (int)bar->right->width() + 1)) {
width = bar->left->width() + bar->right->width() + 1;
}
drawImageStretched(x, y,
bar->left,
bar->left->width(), height);
drawImageStretched(x + bar->left->width(), y,
bar->center,
width - bar->left->width() - bar->right->width(), height);
drawImageStretched(x + width - bar->left->width(), y,
bar->right,
bar->right->width(), height);
}
void GUI::Painter::flush()
{
#ifdef X11
// Send the "DrawLine" request to the server
//XFlush(gctx->display);
#endif/*X11*/
}
#ifdef TEST_PAINTER
//Additional dependency files
//deps:
//Required cflags (autoconf vars may be used)
//cflags:
//Required link options (autoconf vars may be used)
//libs:
#include "test.h"
TEST_BEGIN;
// TODO: Put some testcode here (see test.h for usable macros).
TEST_END;
#endif/*TEST_PAINTER*/