/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * progressbar.cc * * Fri Mar 22 22:07:57 CET 2013 * Copyright 2013 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "progressbar.h" #include "painter.h" GUI::ProgressBar::ProgressBar(GUI::Widget *parent) : GUI::Widget(parent) { bar_bg.left = new Image(":progress_back_l.png"); bar_bg.right = new Image(":progress_back_r.png"); bar_bg.center = new Image(":progress_back_c.png"); bar_blue.left = new Image(":progress_front_blue_l.png"); bar_blue.right = new Image(":progress_front_blue_r.png"); bar_blue.center = new Image(":progress_front_blue_c.png"); bar_red.left = new Image(":progress_front_red_l.png"); bar_red.right = new Image(":progress_front_red_r.png"); bar_red.center = new Image(":progress_front_red_c.png"); bar_green.left = new Image(":progress_front_green_l.png"); bar_green.right = new Image(":progress_front_green_r.png"); bar_green.center = new Image(":progress_front_green_c.png"); state = blue; _progress = .5; } void GUI::ProgressBar::setState(GUI::ProgressBar::state_t state) { if(this->state != state) { this->state = state; repaintEvent(NULL); } } float GUI::ProgressBar::progress() { return _progress; } void GUI::ProgressBar::setProgress(float progress) { _progress = progress; repaintEvent(NULL); } void GUI::ProgressBar::repaintEvent(GUI::RepaintEvent *e) { Painter p(this); int max = width() * _progress; p.clear(); int brd = 4; p.drawBar(0, 0, &bar_bg, width(), height()); GUI::Painter::Bar *b = NULL; switch(state) { case red: b = &bar_red; break; case green: b = &bar_green; break; case blue: b = &bar_blue; break; default: break; } if(b) p.drawBar(brd, 0, b, max - 2*brd, height()); } #ifdef TEST_PROGRESSBAR //Additional dependency files //deps: //Required cflags (autoconf vars may be used) //cflags: //Required link options (autoconf vars may be used) //libs: #include "test.h" TEST_BEGIN; // TODO: Put some testcode here (see test.h for usable macros). TEST_END; #endif/*TEST_PROGRESSBAR*/