/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * progressbar.h * * Fri Mar 22 22:07:57 CET 2013 * Copyright 2013 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __DRUMGIZMO_PROGRESSBAR_H__ #define __DRUMGIZMO_PROGRESSBAR_H__ #include "widget.h" #include #include "guievent.h" #include "painter.h" namespace GUI { class ProgressBar : public Widget { public: ProgressBar(Widget *parent); float progress(); void setProgress(float progress); typedef enum { red, green, blue, off } state_t; void setState(state_t state); //protected: virtual void repaintEvent(RepaintEvent *e); private: state_t state; Painter::Bar bar_bg; Painter::Bar bar_green; Painter::Bar bar_blue; Painter::Bar bar_red; float _progress; }; }; #endif/*__DRUMGIZMO_PROGRESSBAR_H__*/