/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * scrollbar.h * * Sun Apr 14 12:54:58 CEST 2013 * Copyright 2013 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __DRUMGIZMO_SCROLLBAR_H__ #define __DRUMGIZMO_SCROLLBAR_H__ #include "widget.h" #include "image.h" namespace GUI { class ScrollBar : public Widget { public: ScrollBar(Widget *parent); bool catchMouse() { return true; } void setRange(int range); int range(); void setMaximum(int max); int maximum(); void setValue(int value); int value(); void registerValueChangeHandler(void (*handler)(void *), void *ptr); void repaintEvent(RepaintEvent *e); void scrollEvent(ScrollEvent *e); void buttonEvent(ButtonEvent *e); void mouseMoveEvent(MouseMoveEvent *e); private: int max; int val; int ran; int yoffset; int value_offset; bool dragging; Image bg_img; void (*handler)(void *); void *ptr; }; }; #endif/*__DRUMGIZMO_SCROLLBAR_H__*/