/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * slider.h * * Sat Nov 26 18:10:22 CET 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include "widget.h" namespace GUI { class Slider : public Widget { public: Slider(Widget* parent); // From Widget: bool catchMouse() override { return true; } void setValue(float value); float value(); Notifier<> clickNotifier; protected: virtual void repaintEvent(RepaintEvent* repaintEvent) override; virtual void buttonEvent(ButtonEvent* buttonEvent) override; virtual void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) override; private: enum class State { up, down }; float currentValue; float maximum; float minimum; State state; }; } // GUI::