/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * tabwidget.cc * * Thu Nov 24 17:46:22 CET 2016 * Copyright 2016 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "tabwidget.h" #include "painter.h" namespace GUI { TabWidget::TabWidget(Widget *parent) : Widget(parent) , stack(this) { CONNECT(this, sizeChangeNotifier, this, &TabWidget::sizeChanged); CONNECT(&stack, currentChanged, this, &TabWidget::setActiveButtons); } void TabWidget::addTab(const std::string& title, Widget* widget) { buttons.emplace_back(this, widget); auto& button = buttons.back(); button.setText(title); stack.addWidget(widget); CONNECT(&button, switchTabNotifier, this, &TabWidget::switchTab); sizeChanged(width(), height()); } std::size_t TabWidget::getBarHeight() const { return topbar.height(); } void TabWidget::switchTab(Widget* tabWidget) { stack.setCurrentWidget(tabWidget); } void TabWidget::setActiveButtons(Widget* current_widget) { for (auto& button : buttons) { if (button.getTabWidget() == current_widget) { button.setActive(true); } else { button.setActive(false); } } } void TabWidget::sizeChanged(int width, int height) { std::size_t pos = 0; std::size_t button_width = 1; std::size_t bar_height = 25; std::size_t button_border_width = 10; std::size_t button_padding_left = 25; std::size_t button_padding_inner = 3; std::size_t logo_padding_right = button_padding_left / 2; Painter p(*this); p.clear(); if(buttons.size() > 0) { for (auto& button : buttons) { auto min_width = button.getMinimalWidth(); button_width = std::max(button_width, min_width + button_border_width); } button_width = std::min(button_width, width / buttons.size()); } // draw the upper bar topbar.setSize(width, bar_height); p.drawImage(0, 0, topbar); auto x_logo = width - toplogo.width() - logo_padding_right; auto y_logo = (bar_height - toplogo.height()) / 2; p.drawImage(x_logo, y_logo, toplogo); // place the buttons pos = button_padding_left; for(auto& button : buttons) { button.resize(button_width, bar_height); button.move(pos, 0); pos += button_width + button_padding_inner; } stack.move(0, bar_height); stack.resize(width, height - bar_height); } } // GUI::