/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * textedit.h * * Tue Oct 21 11:23:58 CEST 2014 * Copyright 2014 Jonas Suhr Christensen * jsc@umbraculum.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include "widget.h" #include "font.h" #include "painter.h" #include "scrollbar.h" #include "notifier.h" namespace GUI { class TextEdit : public Widget { public: TextEdit(Widget *parent); ~TextEdit(); // From Widget bool isFocusable() override { return true; } void resize(int width, int height) override; std::string text(); void setText(const std::string& text); void setReadOnly(bool readonly); bool readOnly(); void preprocessText(); Notifier<> textChangedNotifier; protected: // From Widget virtual void repaintEvent(RepaintEvent* repaintEvent) override; private: void scrolled(int value); Painter::Box box; ScrollBar scroll; Font font; std::string _text; size_t pos{0}; bool readonly{true}; std::list< std::string > preprocessedtext; }; } // GUI::