/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * texturedbox.cc * * Sun Jun 5 12:22:15 CEST 2016 * Copyright 2016 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "texturedbox.h" #include namespace GUI { TexturedBox::TexturedBox(ImageCache& image_cache, const std::string& filename, std::size_t x0, std::size_t y0, std::size_t dx1, std::size_t dx2, std::size_t dx3, std::size_t dy1, std::size_t dy2, std::size_t dy3) : seg_a(image_cache, filename, x0 , y0 , dx1, dy1) , seg_b(image_cache, filename, x0 + dx1 , y0 , dx2, dy1) , seg_c(image_cache, filename, x0 + dx1 + dx2, y0 , dx3, dy1) , seg_d(image_cache, filename, x0 , y0 + dy1 , dx1, dy2) , seg_e(image_cache, filename, x0 + dx1 , y0 + dy1 , dx2, dy2) , seg_f(image_cache, filename, x0 + dx1 + dx2, y0 + dy1 , dx3, dy2) , seg_g(image_cache, filename, x0 , y0 + dy1 + dy2, dx1, dy3) , seg_h(image_cache, filename, x0 + dx1 , y0 + dy1 + dy2, dx2, dy3) , seg_i(image_cache, filename, x0 + dx1 + dx2, y0 + dy1 + dy2, dx3, dy3) , dx1(dx1) , dx2(dx2) , dx3(dx3) , dy1(dy1) , dy2(dy2) , dy3(dy3) , _width(dx1 + dx2 + dx3) , _height(dy1 + dy2 + dy3) { } std::size_t TexturedBox::width() const { return _width; } std::size_t TexturedBox::height() const { return _height; } void TexturedBox::setSize(std::size_t width, std::size_t height) { _width = width; _height = height; } const Colour& TexturedBox::getPixel(std::size_t x, std::size_t y) const { assert(x < _width); assert(y < _height); if(y < dy1) // row 1 { if(x < dx1) // col 1 { return seg_a.getPixel(x, y); } else if(x < (_width - dx3)) // col 2 { float scale = (float)(x - dx1) / (float)(_width - dx1 - dx3); assert(seg_b.width() == dx2); return seg_b.getPixel(scale * dx2, y); } else // col 3 { return seg_c.getPixel(x - (_width - dx3), y); } } else if(y < (_height - dy3)) // row 2 { if(x < dx1) // col 1 { // TODO: Apply vertical scale float scale = (float)(y - dy1) / (float)(_height - dy1 - dy3); return seg_d.getPixel(x, scale * dy2); } else if(x < (_width - dx3)) // col 2 { float scale_x = (float)(x - dx1) / (float)(_width - dx1 - dx3); float scale_y = (float)(y - dy1) / (float)(_height - dy1 - dy3); return seg_e.getPixel(scale_x * dx2, scale_y * dy2); } else // col 3 { float scale = (float)(y - dy1) / (float)(_height - dy1 - dy3); return seg_f.getPixel(x - (_width - dx3), scale * dy2); } } else // row 3 { if(x < dx1) // col 1 { return seg_g.getPixel(x, y - (_height - dy3)); } else if(x < (_width - dx3)) // col 2 { float scale = (float)(x - dx1) / (float)(_width - dx1 - dx3); return seg_h.getPixel(scale * dx2, y - (_height - dy3)); } else // col 3 { return seg_i.getPixel(x - (_width - dx3), y - (_height - dy3)); } } return outOfRange; } const std::uint8_t* TexturedBox::line(std::size_t y) const { // TODO: Gather line into temporary buffer? return nullptr; } bool TexturedBox::hasAlpha() const { return true; } } // GUI::