/* -*- Mode: c++ -*- */ /*************************************************************************** * toggle.cc * * Wed Mar 22 22:58:57 CET 2017 * Copyright 2017 André Nusser * andre.nusser@googlemail.com ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "toggle.h" namespace GUI { Toggle::Toggle(Widget* parent) : Widget(parent) { } void Toggle::buttonEvent(ButtonEvent* buttonEvent) { // Ignore everything except left clicks. if(buttonEvent->button != MouseButton::left) { return; } if((buttonEvent->direction == Direction::up) || buttonEvent->doubleClick) { buttonDown = false; clicked = false; if(inCheckbox) { internalSetChecked(!state); } } else { buttonDown = true; clicked = true; } redraw(); } void Toggle::setText(std::string text) { _text = text; redraw(); } bool Toggle::checked() { return state; } void Toggle::setChecked(bool c) { internalSetChecked(c); } void Toggle::mouseLeaveEvent() { inCheckbox = false; if(buttonDown) { clicked = false; redraw(); } } void Toggle::mouseEnterEvent() { inCheckbox = true; if(buttonDown) { clicked = true; redraw(); } } void Toggle::internalSetChecked(bool checked) { if(state == checked) { return; } state = checked; stateChangedNotifier(state); redraw(); } } // GUI::