/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * widget.h * * Sun Oct 9 13:01:44 CEST 2011 * Copyright 2011 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include "guievent.h" #include "pixelbuffer.h" #include "notifier.h" #include "layout.h" #include namespace GUI { class Window; class Widget : public Listener, public LayoutItem { friend class Painter; public: Widget(Widget* parent); virtual ~Widget(); virtual void show(); virtual void hide(); // From LayoutItem virtual void resize(int width, int height) override; virtual void move(size_t x, size_t y) override; virtual int x() override; virtual int y() override; virtual size_t width() override; virtual size_t height() override; virtual size_t windowX(); virtual size_t windowY(); virtual bool isFocusable() { return false; } virtual bool catchMouse() { return false; } void addChild(Widget* widget); void removeChild(Widget* widget); virtual void repaintEvent(RepaintEvent* repaintEvent) {} virtual void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) {} virtual void buttonEvent(ButtonEvent* buttonEvent) {} virtual void scrollEvent(ScrollEvent* scrollEvent) {} virtual void keyEvent(KeyEvent* keyEvent) {} virtual void mouseLeaveEvent() {} virtual void mouseEnterEvent() {} Widget* find(int x, int y); virtual Window* window(); std::vector getPixelBuffers(); bool hasKeyboardFocus(); bool visible(); void setVisible(bool visible); Notifier sizeChangeNotifier; // (int, width, int height) protected: void repaintChildren(RepaintEvent* repaintEvent); PixelBufferAlpha pixbuf{0,0}; std::vector children; Widget* parent = nullptr; Window* _window = nullptr; int _x{0}; int _y{0}; size_t _width{0}; size_t _height{0}; bool _visible = true; }; } // GUI::