/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * audiofile.cc * * Tue Jul 22 17:14:11 CEST 2008 * Copyright 2008 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * * Multichannel feature by John Hammen copyright 2014 */ #include "audiofile.h" #include #include #include #include #include "channel.h" AudioFile::AudioFile(const std::string& filename, std::size_t filechannel, InstrumentChannel* instrument_channel) : filename(filename) , filechannel(filechannel) , magic{this} , instrument_channel(instrument_channel) { } AudioFile::~AudioFile() { magic = nullptr; unload(); } bool AudioFile::isValid() const { //assert(this == magic); return this == magic; } void AudioFile::unload() { // Make sure we don't unload the object while loading it... std::lock_guard guard(mutex); is_loaded = false; preloadedsize = 0; size = 0; delete[] data; data = nullptr; } #define BUFFER_SIZE 4096 void AudioFile::load(LogFunction logger, std::size_t sample_limit) { // Make sure we don't unload the object while loading it... std::lock_guard guard(mutex); if(this->data) // already loaded { return; } SF_INFO sf_info{}; SNDFILE *fh = sf_open(filename.c_str(), SFM_READ, &sf_info); if(!fh) { ERR(audiofile,"SNDFILE Error (%s): %s\n", filename.c_str(), sf_strerror(fh)); if(logger) { logger(LogLevel::Warning, "Could not load '" + filename + "': " + sf_strerror(fh)); } return; } if(sf_info.channels < 1) { // This should never happen but lets check just in case. if(logger) { logger(LogLevel::Warning, "Could not load '" + filename + "': no audio channels available."); } return; } std::size_t size = sf_info.frames; std::size_t preloadedsize = sf_info.frames; if(preloadedsize > sample_limit) { preloadedsize = sample_limit; } sample_t* data = new sample_t[preloadedsize]; if(sf_info.channels == 1) { preloadedsize = sf_read_float(fh, data, preloadedsize); } else { // check filechannel exists if(filechannel >= (std::size_t)sf_info.channels) { if(logger) { logger(LogLevel::Warning, "Audio file '" + filename + "' does no have " + std::to_string(filechannel + 1) + " channels."); } filechannel = sf_info.channels - 1; } sample_t buffer[BUFFER_SIZE]; std::size_t frame_count = BUFFER_SIZE / sf_info.channels; std::size_t total_frames_read = 0; int frames_read; do { frames_read = sf_readf_float(fh, buffer, frame_count); for(int i = 0; (i < frames_read) && (total_frames_read < sample_limit); ++i) { data[total_frames_read++] = buffer[i * sf_info.channels + filechannel]; } } while( (frames_read > 0) && (total_frames_read < preloadedsize) && (total_frames_read < sample_limit) ); // set data size to total bytes read preloadedsize = total_frames_read; } sf_close(fh); this->data = data; this->size = size; this->preloadedsize = preloadedsize; is_loaded = true; } bool AudioFile::isLoaded() const { return is_loaded; } main_state_t AudioFile::mainState() const { if(instrument_channel == nullptr) { DEBUG(audiofile, "no instrument_channel!"); return main_state_t::unset; } return instrument_channel->main; }