/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * audiofile.h * * Tue Jul 22 17:14:11 CEST 2008 * Copyright 2008 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include #include #include "mutex.h" #include "audio.h" #define ALL_SAMPLES -1 class AudioFile { public: AudioFile(const std::string& filename, int filechannel); ~AudioFile(); void load(int num_samples = ALL_SAMPLES); void unload(); bool isLoaded() const; volatile size_t size{0}; // Full size of the file volatile size_t preloadedsize{0}; // Number of samples preloaded (in data) sample_t *data{nullptr}; std::string filename; bool isValid() const; Mutex mutex; int filechannel; private: void *magic; volatile bool is_loaded; };