/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * audiooutputengine.h * * Thu Sep 16 10:27:01 CEST 2010 * Copyright 2010 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __DRUMGIZMO_AUDIOOUTPUTENGINE_H__ #define __DRUMGIZMO_AUDIOOUTPUTENGINE_H__ #include #include #include #include "channel.h" class AudioOutputEngine { public: virtual ~AudioOutputEngine() {} virtual bool init(Channels channels) = 0; virtual void setParm(std::string parm, std::string value) = 0; virtual bool start() = 0; virtual void stop() = 0; virtual void pre(size_t nsamples) = 0; virtual void run(int ch, sample_t *samples, size_t nsamples) = 0; virtual void post(size_t nsamples) = 0; // Reimplement this if you wish to use internal buffer directly. virtual sample_t *getBuffer(int ch) { return NULL; } }; #endif/*__DRUMGIZMO_AUDIOOUTPUTENGINE_H__*/