/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * cachemanager.h * * Fri Apr 10 10:39:24 CEST 2015 * Copyright 2015 Jonas Suhr Christensen * jsc@umbraculum.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __DRUMGIZMO_CACHEMANAGER_H__ #define __DRUMGIZMO_CACHEMANAGER_H__ #include #include #include #include "thread.h" #include "semaphore.h" #include "mutex.h" #include "audiotypes.h" #include "audiofile.h" #define CACHE_DUMMYID -2 #define CACHE_NOID -1 class AudioFile; typedef int cacheid_t; class CacheManager : public Thread { public: CacheManager(); ~CacheManager(); void init(int poolsize); void deinit(); void thread_main(); // Pre: preloaded contains 2 x framesize. chunk size is framesize. // allocate 2 chunks and copy initial_samples_needed to first buffer from // preloaded data and enough to fill up the second buffer from preloaded // returns the first buffer and its size in &size. // get id from "free stack" and store pointers to buffers in id vector. // event: open sndfile handle (if not already open) and increase refcount sample_t *open(AudioFile *file, size_t initial_samples_needed, int channel, cacheid_t &new_id); // Return which ever buffer is the front, swap them and add event to load the // next chunk. sample_t *next(cacheid_t id, size_t &size); // decrement file handle refcounter and close file if it is 0. // free the 2 buffers // (do not erase from the id vector), push index to // "free stack" for reuse. void close(cacheid_t id); // id vector: // { // AudioFile* // channel // buffer1, buffer2 // position // (ready?) // } private: void pushEvent(); typedef struct { AudioFile *file; int channel; size_t pos; void *a; void *b; } cache_t; enum cmd_t { LOADNEXT = 0, CLEAN = 1 }; typedef struct { bool active; cacheid_t id; size_t pos; cmd_t cmd; } event_t; CacheManager::event_t createLoadNextEvent(cacheid_t id, size_t pos, cmd_t type); void loadNext(cacheid_t id); void pushEvent(event_t e); const cache_t getNextCache(cacheid_t id); // Protected by mutex std::list eventqueue; std::list availableids; std::vector id2cache; Mutex m_events; Mutex m_ids; Mutex m_caches; Semaphore sem; int running; }; #endif/*__DRUMGIZMO_CACHEMANAGER_H__*/