/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * channel.h * * Tue Jul 22 17:14:27 CEST 2008 * Copyright 2008 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include "audio.h" #define ALL_CHANNELS ((channel_t)0xffffffff) #define NO_CHANNEL ((channel_t)0xfffffffe) enum class main_state_t { unset, is_main, is_not_main }; class Channel { public: Channel(const std::string& name = ""); std::string name; channel_t num; }; class InstrumentChannel : public Channel { public: InstrumentChannel(const std::string& name = ""); main_state_t main{main_state_t::unset}; }; typedef std::vector Channels;