/* -*- Mode: c++ -*- */ /*************************************************************************** * domloader.h * * Sun Jun 10 17:39:01 CEST 2018 * Copyright 2018 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include "logger.h" struct DrumkitDOM; struct InstrumentDOM; class DrumKit; struct Settings; class Random; class InstrumentChannel; class Instrument; class DOMLoader { public: DOMLoader(Settings& settings, Random& random); bool loadDom(const std::string& basepath, const DrumkitDOM& dom, const std::vector& instrumentdoms, DrumKit& drumkit, LogFunction logger = nullptr); private: static InstrumentChannel* addOrGetChannel(Instrument& instrument, const std::string& name); Settings& settings; Random& random; };