/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * drumgizmo.h * * Thu Sep 16 10:24:40 CEST 2010 * Copyright 2010 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __DRUMGIZMO_DRUMGIZMO_H__ #define __DRUMGIZMO_DRUMGIZMO_H__ #include #include #include "audiooutputengine.h" #include "audioinputengine.h" #include "events.h" #include "audiofile.h" #include "drumkit.h" #include "drumkitloader.h" #include "mutex.h" #include "message.h" #define MAX_NUM_CHANNELS 512 class DrumGizmo { public: DrumGizmo(AudioOutputEngine *outputengine, AudioInputEngine *inputengine); ~DrumGizmo(); bool loadkit(std::string kitfile); std::string drumkitfile(); bool init(bool preload = true); void run(); bool run(size_t pos, sample_t *samples, size_t nsamples); void stop(); void getSamples(int ch, int pos, sample_t *s, size_t sz); bool isRunning() { return is_running; } std::string configString(); bool setConfigString(std::string cfg); std::string kitfile; /* * Receive message from the engine. The caller takes over the memory. */ Message *receiveGUIMessage(); /* * Receive message from the engine without removing it from the queue. */ Message *peekGUIMessage(); /* * Add a message to the GUI message queue. */ void sendEngineMessage(Message *msg); /* * Receive message from the engine. The caller takes over the memory. */ Message *receiveEngineMessage(); /* * Receive message from the engine without removing it from the queue. */ Message *peekEngineMessage(); /* * Add a message to the GUI message queue. */ void sendGUIMessage(Message *msg); private: void handleEngineEvents(); Mutex gui_message_mutex; std::list gui_message_queue; Mutex engine_message_mutex; std::list engine_message_queue; DrumKitLoader loader; Mutex mutex; bool is_running; AudioOutputEngine *oe; AudioInputEngine *ie; std::list< Event* > activeevents[MAX_NUM_CHANNELS]; std::map audiofiles; #ifdef TEST_DRUMGIZMO public: #endif DrumKit kit; }; #endif/*__DRUMGIZMO_DRUMGIZMO_H__*/