/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * drumkitloader.cc * * Thu Jan 17 20:54:14 CET 2013 * Copyright 2013 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "drumkitloader.h" #include #include "drumkitparser.h" #include "drumgizmo.h" DrumKitLoader::DrumKitLoader(DrumGizmo *dg) { drumgizmo = dg; is_done = false; quitit = false; skipit = false; } DrumKitLoader::~DrumKitLoader() { if(!quitit) { stop(); } } void DrumKitLoader::stop() { quitit = true; semaphore.post(); wait_stop(); } void DrumKitLoader::skip() { skipit = true; semaphore.post(); skip_semaphore.wait(); } bool DrumKitLoader::isDone() { bool done; mutex.lock(); done = is_done; mutex.unlock(); return done; } void DrumKitLoader::loadKit(DrumKit *kit) { this->kit = kit; mutex.lock(); is_done = false; mutex.unlock(); semaphore.post(); } void DrumKitLoader::thread_main() { while(1) { DEBUG(loader, "before sem\n"); semaphore.wait(); DEBUG(loader, "after sem\n"); fflush(stdout); if(quitit) return; if(skipit) { skip_semaphore.post(); skipit = false; continue; } unsigned int count = 0; if(kit && !kit->isValid()) goto finish; { // Count total number of files that need loading: Instruments::iterator i = kit->instruments.begin(); while(i != kit->instruments.end()) { Instrument *instr = *i; if(instr && !instr->isValid()) goto finish; count += instr->audiofiles.size(); i++; } } { // Now actually load them: unsigned int loaded = 0; Instruments::iterator i = kit->instruments.begin(); while(i != kit->instruments.end()) { Instrument *instr = *i; if(instr && !instr->isValid()) goto finish; std::vector::iterator a = instr->audiofiles.begin(); while(a != instr->audiofiles.end()) { #if 0 #ifdef WIN32 SleepEx(5000, FALSE); #else usleep(5000); #endif/*WIN32*/ #endif AudioFile *af = *a; if(af && !af->isValid()) goto finish; af->load(); loaded++; LoadStatusMessage *ls = new LoadStatusMessage(); ls->number_of_files = count; ls->numer_of_files_loaded = loaded; ls->current_file = af->filename; drumgizmo->sendGUIMessage(ls); a++; if(skipit) goto finish; } i++; } } mutex.lock(); is_done = true; mutex.unlock(); finish: continue; } } #ifdef TEST_DRUMKITLOADER //Additional dependency files //deps: //Required cflags (autoconf vars may be used) //cflags: //Required link options (autoconf vars may be used) //libs: #include "test.h" TEST_BEGIN; // TODO: Put some testcode here (see test.h for usable macros). TEST_END; #endif/*TEST_DRUMKITLOADER*/