/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * events.h * * Sat Sep 18 22:02:16 CEST 2010 * Copyright 2010 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include #include #include "audiofile.h" #include "audio.h" #include "audiocache.h" #include "id.h" using timepos_t = unsigned int; class EventGroup; // just used as template argument for the ID using EventGroupID = ID; using EventGroupIDs = std::vector; class Event; using EventID = ID; using EventIDs = std::vector; class Event { public: enum class Type { SampleEvent, }; Event(Type type, channel_t channel, timepos_t offset = 0) : type(type), channel(channel), offset(offset) {} virtual ~Event() = default; EventID id; EventGroupID group_id; Type type; channel_t channel; timepos_t offset; //< Global position (ie. not relative to buffer) }; class SampleEvent : public Event { public: SampleEvent(channel_t ch, float g, AudioFile* af, const std::string& grp, std::size_t instrument_id) : Event(Event::Type::SampleEvent, ch) , cache_id(CACHE_NOID) , gain(g) , t(0) , file(af) , group(grp) , rampdown_count(-1) , ramp_length(0) , instrument_id(instrument_id) { } bool rampdownInProgress() const { return rampdown_count != -1; } cacheid_t cache_id; sample_t* buffer; std::size_t buffer_size; std::size_t buffer_ptr{0}; //< Internal pointer into the current buffer std::size_t sample_size{0}; //< Total number of audio samples in this sample. float gain; unsigned int t; //< Internal sample position. AudioFile* file; std::string group; int rampdown_count; int ramp_length; std::size_t rampdown_offset{0}; float scale{1.0f}; std::size_t instrument_id; };