/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * instrument.cc * * Tue Jul 22 17:14:20 CEST 2008 * Copyright 2008 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "instrument.h" #include #include "sample.h" Instrument::Instrument(Settings& settings, Random& rand) : settings(settings) , rand(rand) , sample_selection(settings, rand, powerlist) { DEBUG(instrument, "new %p\n", this); mod = 1.0; lastpos = 0; magic = this; } Instrument::~Instrument() { magic = nullptr; DEBUG(instrument, "delete %p\n", this); } bool Instrument::isValid() const { return this == magic; } const Sample* Instrument::sample(level_t level, size_t pos) { if(version >= VersionStr("2.0")) { // Version 2.0 return sample_selection.get(level * mod, pos); } else { // Version 1.0 auto s = samples.get(level * mod); if(s.size() == 0) { return nullptr; } return rand.choose(s); } } void Instrument::addSample(level_t a, level_t b, const Sample* s) { samples.insert(a, b, s); } void Instrument::finalise() { if(version >= VersionStr("2.0")) { std::vector::iterator s = samplelist.begin(); while(s != samplelist.end()) { powerlist.add(*s); s++; } powerlist.finalise(); sample_selection.finalise(); } } std::size_t Instrument::getID() const { return id; } const std::string& Instrument::getName() const { return _name; } const std::string& Instrument::getDescription() const { return _description; } const std::string& Instrument::getGroup() const { return _group; } void Instrument::setGroup(const std::string& g) { _group = g; } std::size_t Instrument::getNumberOfFiles() const { DEBUG(instrument, "audiofiles.size() %d", (int)audiofiles.size()); // Note: Each AudioFile instance contains just a single channel even for // multi-channel files. return audiofiles.size(); } float Instrument::getMaxPower() const { if(version >= VersionStr("2.0")) { return powerlist.getMaxPower(); } else { return 1.0f; } } float Instrument::getMinPower() const { if(version >= VersionStr("2.0")) { return powerlist.getMinPower(); } else { return 0.0f; } } const std::vector& Instrument::getChokes() { return chokes; }