/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * instrument.h * * Tue Jul 22 17:14:19 CEST 2008 * Copyright 2008 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef __DRUMGIZMO_INSTRUMENT_H__ #define __DRUMGIZMO_INSTRUMENT_H__ #include #include #include "rangemap.h" #include "powerlist.h" #include "sample.h" #include "versionstr.h" class InstrumentParser; class Instrument { friend class InstrumentParser; public: Instrument(); ~Instrument(); Sample *sample(level_t level, size_t pos); std::string name(); std::string description(); std::string group(); void setGroup(std::string group); // std::map channelmap; std::vector audiofiles; bool isValid(); private: void *magic; std::string _group; std::string _name; std::string _description; VersionStr _version; RangeMap samples; PowerList powerlist; void addSample(level_t a, level_t b, Sample *s); void finalise(); ///< Signal instrument that no more samples will be added. std::vector samplelist; size_t lastpos; float mod; }; //typedef std::map< std::string, Instrument > Instruments; typedef std::vector< Instrument* > Instruments; #endif/*__DRUMGIZMO_INSTRUMENT_H__*/