/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * instrument.h * * Tue Jul 22 17:14:19 CEST 2008 * Copyright 2008 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include #include #include #include "id.h" #include "powerlist.h" #include "rangemap.h" // for v1.0 kits #include "random.h" #include "sample_selection.h" #include "sample.h" #include "versionstr.h" #include "settings.h" struct Choke; class Instrument { public: Instrument(Settings& settings, Random& rand); ~Instrument(); const Sample* sample(level_t level, size_t pos); std::size_t getID() const; const std::string& getName() const; const std::string& getDescription() const; const std::string& getGroup() const; void setGroup(const std::string& group); // std::map channelmap; std::vector> audiofiles; bool isValid() const; //! Get the number of audio files (as in single channel) in this instrument. std::size_t getNumberOfFiles() const; float getMaxPower() const; float getMinPower() const; const std::vector& getChokes(); private: // For unit-tests: friend class DOMLoaderTest; // For parser: friend class DOMLoader; void* magic; std::size_t id; std::string _group; std::string _name; std::string _description; VersionStr version; RangeMap samples; void addSample(level_t a, level_t b, const Sample* s); void finalise(); ///< Signal instrument that no more samples will be added. std::vector samplelist; std::deque instrument_channels; size_t lastpos; float mod; Settings& settings; Random& rand; PowerList powerlist; std::vector chokes; SampleSelection sample_selection; }; using Instruments = std::vector>; using InstrumentID = ID; using InstrumentIDs = std::vector; struct Choke { std::size_t instrument_id; double choketime; };