/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * latencyfilter.h * * Fri Jun 10 22:42:52 CEST 2016 * Copyright 2016 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include "inputfilter.h" struct Settings; class Random; class LatencyFilter : public InputFilter { public: LatencyFilter(Settings& settings, Random& random); bool filter(event_t& events, std::size_t pos) override; std::size_t getLatency() const override; private: Settings& settings; Random& random; float latency_offset{0.0}; std::size_t latency_last_pos{0}; };