/* -*- Mode: c++ -*- */ /*************************************************************************** * sample_selection.h * * Mon Mar 4 23:58:12 CET 2019 * Copyright 2019 André Nusser * andre.nusser@googlemail.com ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include #include "sample.h" class PowerList; class Random; struct Settings; class SampleSelection { public: SampleSelection(Settings& settings, Random& rand, const PowerList& powerlist); void finalise(); const Sample* get(float power, float instrument_power_span, float position, float instrument_position_span, std::size_t pos); private: Settings& settings; Random& rand; const PowerList& powerlist; std::vector last; };