/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * thread.cc * * Tue Jan 24 08:11:37 CET 2012 * Copyright 2012 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include "thread.h" #include Thread::Thread() {} Thread::~Thread() {} void Thread::run() { DEBUG(thread, "Thread::run()\n"); #if DG_PLATFORM == DG_PLATFORM_WINDOWS tid = CreateThread(NULL, 0, thread_run, this, 0, NULL); #else pthread_create(&tid, NULL, thread_run, this); #endif } void Thread::wait_stop() { #if DG_PLATFORM == DG_PLATFORM_WINDOWS WaitForSingleObject(tid, INFINITE); #else pthread_join(tid, NULL); #endif } #if DG_PLATFORM == DG_PLATFORM_WINDOWS DWORD WINAPI #else void* #endif Thread::thread_run(void *data) { DEBUG(thread, "Thread run\n"); Thread *t = (Thread*)data; t->thread_main(); return 0; }