/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* velocity.h
*
* Tue Jul 22 18:04:58 CEST 2008
* Copyright 2008 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_VELOCITY_H__
#define __DRUMGIZMO_VELOCITY_H__
#include <map>
#include "sample.h"
class Velocity {
public:
Velocity(unsigned int lower, unsigned int upper);
void addSample(Sample *sample, float probability);
Sample *getSample();
unsigned int lower;
unsigned int upper;
private:
typedef std::map< Sample *, float > Samples;
Samples samples;
};
#endif/*__DRUMGIZMO_VELOCITY_H__*/