/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * engine.cc * * Fri Nov 29 18:09:02 CET 2013 * Copyright 2013 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include #include #include #include #include "drumkit_creator.h" class AudioOutputEngineDummy : public AudioOutputEngine { public: bool init(const Channels& channels) override { return true; } void setParm(const std::string& parm, const std::string& value) override {} bool start() override { return true; } void stop() override {} void pre(size_t nsamples) override {} void run(int ch, sample_t *samples, size_t nsamples) override {} void post(size_t nsamples) override {} std::size_t getSamplerate() const override { return 44100; } bool isFreewheeling() const override { return true; } }; class AudioInputEngineDummy : public AudioInputEngine { public: bool init(const Instruments& instruments) override { return true; } void setParm(const std::string& parm, const std::string& value) override {} bool start() override { return true; } void stop() override {} void pre() override {} void run(size_t pos, size_t len, std::vector& events) override {} void post() override {} void setSampleRate(double sample_rate) override {} bool isFreewheeling() const override { return true; } }; class test_engine : public uUnit { public: test_engine() { uUNIT_TEST(test_engine::loading); } DrumkitCreator drumkit_creator; void loading() { Settings settings; AudioOutputEngineDummy oe; AudioInputEngineDummy ie; DrumGizmo dg(settings, oe, ie); dg.setFrameSize(100); // Create drumkits auto kit1_file = drumkit_creator.createStdKit("kit1"); auto kit2_file = drumkit_creator.createStdKit("kit2"); // Switch kits emmidiately without giving the loader time to work: for(int i = 0; i < 100; ++i) { settings.drumkit_file.store(kit1_file); settings.drumkit_file.store(kit2_file); } // Switch kits with small delay giving the loader time to work a little: for(int i = 0; i < 100; ++i) { settings.drumkit_file.store(kit1_file); std::this_thread::sleep_for(std::chrono::microseconds(100)); settings.drumkit_file.store(kit2_file); std::this_thread::sleep_for(std::chrono::microseconds(100)); } // Switch kits with bigger delay giving the loader time to finish for(int i = 0; i < 100; ++i) { settings.drumkit_file.store(kit1_file); std::this_thread::sleep_for(std::chrono::milliseconds(10)); settings.drumkit_file.store(kit2_file); std::this_thread::sleep_for(std::chrono::milliseconds(10)); } } }; // Registers the fixture into the 'registry' static test_engine test;