/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * framewidgettest.cc * * Sat Feb 11 23:36:04 CET 2017 * Copyright 2017 André Nusser * andre.nusser@googlemail.com ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include #include #include #include #include #include #include #include #include #include #include // TODO: fix segfault on close class Widget1 : public dggui::Widget { public: Widget1(dggui::Widget* parent) : dggui::Widget(parent) { layout.setResizeChildren(true); layout.setHAlignment(dggui::HAlignment::center); label1.setText("Label1"); label1.setAlignment(dggui::TextAlignment::left); layout.addItem(&label1); label2.setText("Label2"); label2.setAlignment(dggui::TextAlignment::center); layout.addItem(&label2); label3.setText("Label3"); label3.setAlignment(dggui::TextAlignment::right); layout.addItem(&label3); } private: dggui::VBoxLayout layout{this}; dggui::Label label1{this}; dggui::Label label2{this}; dggui::Label label3{this}; }; class Widget2 : public dggui::Widget { public: Widget2(dggui::Widget* parent) : dggui::Widget(parent) { layout.setSpacing(10); layout.setResizeChildren(true); layout.setVAlignment(dggui::VAlignment::top); label1.setText("Label1"); label1.setAlignment(dggui::TextAlignment::right); layout.addItem(&label1); label2.setText("Label2"); label2.setAlignment(dggui::TextAlignment::left); layout.addItem(&label2); layout.addItem(&checkbox); } private: dggui::HBoxLayout layout{this}; dggui::Label label1{this}; dggui::Label label2{this}; dggui::CheckBox checkbox{this}; }; class TestWindow : public dggui::Window { public: TestWindow() : dggui::Window(nullptr) { setCaption("FrameWidgetTest Window"); CONNECT(eventHandler(), closeNotifier, this, &TestWindow::closeEventHandler); CONNECT(this, sizeChangeNotifier, this, &TestWindow::sizeChanged); layout.setSpacing(10); layout.setResizeChildren(true); layout.setHAlignment(dggui::HAlignment::center); layout.addItem(&frame1); layout.addItem(&frame2); layout.addItem(&frame3); layout.addItem(&frame4); frame1.setTitle("Frame 1 Title"); frame2.setTitle("Frame 2 Title"); frame3.setTitle("Frame 3 Title"); frame4.setTitle("Frame 4 Title"); frame1.setContent(&w1_1); frame2.setContent(&w1_2); frame3.setContent(&w2_1); frame4.setContent(&w2_2); } void sizeChanged(std::size_t width, std::size_t height) { // TODO: Do we have to do anything here? } void closeEventHandler() { closing = true; } bool processEvents() { eventHandler()->processEvents(); return !closing; } void repaintEvent(dggui::RepaintEvent* repaintEvent) override { dggui::Painter painter(*this); painter.setColour(dggui::Colour(0.85)); painter.drawFilledRectangle(0, 0, width() - 1, height() - 1); } private: bool closing{false}; dggui::VBoxLayout layout{this}; dggui::FrameWidget frame1{this, true}; dggui::FrameWidget frame2{this, false}; dggui::FrameWidget frame3{this, true}; dggui::FrameWidget frame4{this, false}; Widget1 w1_1{this}; Widget1 w1_2{this}; Widget2 w2_1{this}; Widget2 w2_2{this}; }; int main() { INFO(example, "We are up and running"); TestWindow test_window; test_window.show(); test_window.resize(300, 300); while(test_window.processEvents()) { std::this_thread::sleep_for(std::chrono::milliseconds(50)); } return 0; }