/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /*************************************************************************** * tabwidgettest.cc * * Thu Feb 9 19:20:06 CET 2017 * Copyright 2017 Bent Bisballe Nyeng * deva@aasimon.org ****************************************************************************/ /* * This file is part of DrumGizmo. * * DrumGizmo is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * DrumGizmo is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with DrumGizmo; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include #include #include #include #include #include #include #include #include #include class Widget1 : public GUI::Widget { public: Widget1(GUI::Widget* parent) : GUI::Widget(parent) { layout.setResizeChildren(true); layout.setHAlignment(GUI::HAlignment::center); label1.setText("Label1"); label1.setAlignment(GUI::TextAlignment::left); layout.addItem(&label1); label2.setText("Label2"); label2.setAlignment(GUI::TextAlignment::center); layout.addItem(&label2); label3.setText("Label3"); label3.setAlignment(GUI::TextAlignment::right); layout.addItem(&label3); } private: GUI::VBoxLayout layout{this}; GUI::Label label1{this}; GUI::Label label2{this}; GUI::Label label3{this}; }; class Widget2 : public GUI::Button { public: Widget2(GUI::Widget* parent) : GUI::Button(parent) { setText("Widget2"); } }; class Widget3 : public GUI::Widget { public: Widget3(GUI::Widget* parent) : GUI::Widget(parent) { label.move(100, 80); label.resize(100, 20); label.setText("Widget3"); } private: GUI::Label label{this}; }; class TestWindow : public GUI::Window { public: TestWindow() : GUI::Window(nullptr) { setCaption("TabWidgetTest Window"); CONNECT(eventHandler(), closeNotifier, this, &TestWindow::closeEventHandler); CONNECT(this, sizeChangeNotifier, this, &TestWindow::sizeChanged); tabs.move(0, 0); tabs.addTab("Tab1", &widget1); tabs.addTab("Tab2", &widget2); tabs.addTab("Tab3", &widget3); } void sizeChanged(std::size_t width, std::size_t height) { tabs.resize(this->width(), this->height()); } void closeEventHandler() { closing = true; } bool processEvents() { eventHandler()->processEvents(); return !closing; } void repaintEvent(GUI::RepaintEvent* repaintEvent) override { GUI::Painter painter(*this); painter.setColour(GUI::Colour(0.85)); painter.drawFilledRectangle(0, 0, width() - 1, height() - 1); } private: bool closing{false}; GUI::TabWidget tabs{this}; Widget1 widget1{this}; Widget2 widget2{this}; Widget3 widget3{this}; }; int main() { INFO(example, "We are up and running"); TestWindow test_window; test_window.show(); test_window.resize(300,300); while(test_window.processEvents()) { std::this_thread::sleep_for(std::chrono::milliseconds(50)); } return 0; }