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  | 
#pragma once
#include <limits>
#include "widget.h"
#include "texture.h"
#include "notifier.h"
namespace dggui
{
class ScrollBar
	: public Widget
{
	friend class ListBoxBasic;
public:
	ScrollBar(Widget *parent);
	void setRange(int range);
	int range();
	void setMaximum(int max);
	int maximum();
	void addValue(int delta);
	void setValue(int value);
	int value();
	Notifier<int> valueChangeNotifier; 
protected:
	
	bool catchMouse() override { return true; }
	void scrollEvent(ScrollEvent* scrollEvent) override;
	void repaintEvent(RepaintEvent* repaintEvent) override;
	void buttonEvent(ButtonEvent* buttonEvent) override;
	void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) override;
private:
	int maxValue{100};
	int currentValue{0};
	int rangeValue{10};
	int yOffset{0};
	int valueOffset{0};
	bool dragging{false};
	Texture bg_img{getImageCache(), ":resources/widget.png", 7, 7, 1, 63};
};
} 
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