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#include "jackclient.h"
extern "C"
{
int _wrap_jack_process(jack_nframes_t nframes, void *arg){
return ((JackClient*)arg)->process(nframes);}
}
JackClient::JackClient()
: refcnt(0)
{
jack_status_t status;
jack_client = jack_client_open("DrumGizmo", JackNullOption, &status);
jack_set_process_callback(jack_client, _wrap_jack_process, this);
active = false;
}
JackClient::~JackClient()
{
jack_client_close(jack_client);
}
void JackClient::removeJackProcess(JackProcess *process)
{
jack_processes.erase(process);
}
void JackClient::activate()
{
if(!active) jack_activate(jack_client);
active = true;
}
int JackClient::process(jack_nframes_t nframes)
{
std::set<JackProcess *>::iterator i = jack_processes.begin();
while(i != jack_processes.end()) {
JackProcess *jp = *i;
jp->jack_process(nframes);
i++;
}
return 0;
}
JackClient *jackclient = NULL;
JackClient *init_jack_client()
{
if(jackclient == NULL) jackclient = new JackClient();
jackclient->refcnt++;
return jackclient;
}
void close_jack_client()
{
if(jackclient) {
jackclient->refcnt--;
if(jackclient->refcnt == 0) {
delete jackclient;
jackclient = NULL;
}
}
}
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