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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* jackclient.h
*
* Sun Jul 20 21:48:44 CEST 2008
* Copyright 2008 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_JACKCLIENT_H__
#define __DRUMGIZMO_JACKCLIENT_H__
#include <jack/jack.h>
#include <set>
class JackProcess {
public:
virtual ~JackProcess();
virtual void jack_process(jack_nframes_t nframes) = 0;
};
class JackClient {
public:
JackClient();
~JackClient();
void addJackProcess(JackProcess *process)
{
jack_processes.insert(process);
}
void removeJackProcess(JackProcess *process);
void activate();
int process(jack_nframes_t nframes);
jack_client_t *jack_client;
// Sort of private...
int refcnt;
private:
std::set<JackProcess *> jack_processes;
bool active;
};
JackClient *init_jack_client();
void close_jack_client();
#endif/*__DRUMGIZMO_JACKCLIENT_H__*/
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