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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* jackaudio.h
*
* Fr 22. Jan 09:43:30 CET 2016
* Copyright 2016 Christian Glöckner
* cgloeckner@freenet.de
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <vector>
#include <semaphore.h>
#include "audiooutputengine.h"
#include "../jackclient.h"
class JackAudioOutputEngine
: public AudioOutputEngine
, public JackProcess
{
public:
JackAudioOutputEngine(JackClient &client);
~JackAudioOutputEngine();
// based on AudioOutputEngine
bool init(Channels chan) override;
void setParm(std::string parm, std::string value) override;
bool start() override;
void stop() override;
void pre(size_t nsamples) override;
void run(int ch, sample_t* samples, size_t nsamples) override;
void post(size_t nsamples) override;
size_t getBufferSize() override;
size_t samplerate() override;
// based on JackProcess
void process(jack_nframes_t num_frames) override;
private:
struct Channel
{
JackPort port;
std::vector<sample_t> samples;
Channel(JackClient& client, const std::string &name,
std::size_t buffer_size);
};
JackClient& client;
std::vector<Channel> channels;
Semaphore sema;
};
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