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/* -*- Mode: c++ -*- */
/***************************************************************************
* bleedcontrolframecontent.cc
*
* Wed May 24 14:40:16 CEST 2017
* Copyright 2017 André Nusser
* andre.nusser@googlemail.com
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "bleedcontrolframecontent.h"
#include <settings.h>
#include <limits>
namespace GUI
{
BleedcontrolframeContent::BleedcontrolframeContent(Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier)
: Widget(parent)
, slider_width{250}
, settings(settings)
, settings_notifier(settings_notifier)
{
label_text.setText("Amount of Microphone Bleed:");
label_text.setAlignment(TextAlignment::center);
button.setText("Apply");
button.setEnabled(false);
label_value.setText("0 %");
label_value.setAlignment(TextAlignment::center);
// TODO:
// connect to settings (see diskstreaming frame)
(void) this->settings;
(void) this->settings_notifier;
}
void BleedcontrolframeContent::resize(std::size_t width, std::size_t height)
{
Widget::resize(width, height);
int slider_button_gap = 10;
slider_width = 0.8 * width;
button_width = std::max((int)width - slider_width - slider_button_gap, 0);
label_text.move(0, 0);
slider.move(0, 20);
button.move(slider_width + slider_button_gap, 10);
label_value.move(0, 40);
label_text.resize(slider_width, 15);
slider.resize(slider_width, 15);
button.resize(button_width, 30);
label_value.resize(slider_width, 15);
button.setEnabled(false);
}
void BleedcontrolframeContent::bleedSettingsValueChanged(float value)
{
slider.setValue(value);
label_value.setText(std::to_string(100 * value) + " %");
slider.setColour(Slider::Colour::Blue);
button.setEnabled(true);
}
void BleedcontrolframeContent::bleedValueChanged(float value)
{
// TODO: store new value in settings
}
void BleedcontrolframeContent::reloadClicked()
{
// TODO
}
void BleedcontrolframeContent::reloaded(float)
{
button.setEnabled(false);
}
} // GUI::
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