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#include "label.h"
#include "slider.h"
#include "widget.h"
struct Settings;
class SettingsNotifier;
namespace GUI
{
class BleedcontrolframeContent : public Widget
{
public:
BleedcontrolframeContent(Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier);
virtual void resize(std::size_t width, std::size_t height) override;
void setEnabled(bool enabled);
private:
void bleedSettingsValueChanged(float value);
void bleedValueChanged(float value);
bool enabled = true;
Label label_text{this};
Label label_value{this};
Slider slider{this};
int slider_width;
Settings& settings;
SettingsNotifier& settings_notifier;
};
}
#pragma once
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