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#ifndef __DRUMGIZMO_BUTTON_H__
#define __DRUMGIZMO_BUTTON_H__
#include <string>
#include "widget.h"
namespace GUI {
class Button : public Widget {
public:
Button(Widget *parent);
bool isFocusable() { return true; }
void setText(std::string text);
void registerClickHandler(void (*handler)(void *), void *ptr);
virtual void clicked() {}
virtual void repaintEvent(RepaintEvent *e);
virtual void buttonEvent(ButtonEvent *e);
private:
typedef enum {
up,
down
} state_t;
std::string text;
state_t state;
void (*handler)(void *);
void *ptr;
};
};
#endif
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