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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* colour.cc
*
* Fri Oct 14 09:38:28 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "colour.h"
#include <cstring>
namespace GUI {
Colour::Colour()
{
data = {1.0f, 1.0f, 1.0f, 1.0f};
}
Colour::Colour(float grey, float a)
{
data = {grey, grey, grey, a};
}
Colour::Colour(float r, float g, float b, float a)
{
data = {r, g, b, a};
}
Colour::Colour(std::uint8_t r, std::uint8_t g, std::uint8_t b, std::uint8_t a)
: Colour(r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f)
{}
Colour::Colour(const Colour& other)
{
data = other.data;
}
Colour& Colour::operator=(const Colour& other)
{
data = other.data;
}
bool Colour::operator==(const Colour& other) const
{
return data == other.data;
}
bool Colour::operator!=(const Colour& other) const
{
return !(*this == other);
}
} // GUI::
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