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#pragma once
namespace GUI {
class Colour {
public:
Colour();
Colour(float grey, float alpha = 1.0f);
Colour(float red, float green, float blue, float alpha = 1.0f);
Colour(Colour&& other);
Colour(const Colour& other);
~Colour();
Colour& operator=(const Colour& other);
Colour& operator=(Colour&& other);
inline float red() const { return data[0]; }
inline float green() const { return data[1]; }
inline float blue() const { return data[2]; }
inline float alpha() const { return data[3]; }
private:
float *data{nullptr};
};
}
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