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/* -*- Mode: c++ -*- */
/***************************************************************************
* drumkittab.cc
*
* Fri Jun 8 21:50:03 CEST 2018
* Copyright 2018 André Nusser
* andre.nusser@googlemail.com
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "drumkittab.h"
#include <iomanip>
#include <sstream>
#include "cpp11fix.h" // required for c++11
#include "painter.h"
#include "settings.h"
namespace GUI
{
DrumkitTab::DrumkitTab(Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier,
Config& config)
: Widget(parent)
, settings(settings)
, settings_notifier(settings_notifier)
, config(config)
{
loadImageFiles("/home/chaot/Programming/drumgizmo/crocellkit01.png", "/home/chaot/Programming/drumgizmo/crocellkit01_map.png");
velocity_label.move(10, height()-velocity_label.height()-5);
updateVelocityLabel();
velocity_label.resizeToText();
}
void DrumkitTab::resize(std::size_t width, std::size_t height)
{
Widget::resize(width, height);
if (drumkit_image) {
Painter painter(*this);
painter.clear();
painter.drawImage(0 , 0, *drumkit_image);
}
velocity_label.move(10, height-velocity_label.height()-5);
}
void DrumkitTab::buttonEvent(ButtonEvent* buttonEvent)
{
if (buttonEvent->button == MouseButton::left &&
buttonEvent->direction == GUI::Direction::down)
{
triggerAudition(buttonEvent->x, buttonEvent->y);
}
}
void DrumkitTab::scrollEvent(ScrollEvent* scrollEvent)
{
current_velocity -= 0.01*scrollEvent->delta;
current_velocity = std::max(std::min(current_velocity, 1.0f), 0.0f);
updateVelocityLabel();
velocity_label.resizeToText();
triggerAudition(scrollEvent->x, scrollEvent->y);
}
void DrumkitTab::triggerAudition(int x, int y)
{
auto map_colour = map_image->getPixel(x, y);
// TODO: convert color to instrument
if (map_colour != Colour(0))
{
return;
}
++settings.audition_counter;
settings.audition_instrument = "Snare";
settings.audition_velocity = current_velocity;
}
void DrumkitTab::updateVelocityLabel()
{
std::stringstream stream;
stream << std::fixed << std::setprecision(2) << current_velocity;
velocity_label.setText("Velocity: " + stream.str());
}
// FIXME: this should actually be done somewhere else maybe?
void DrumkitTab::loadImageFiles(std::string const& image_file, std::string const& map_file)
{
drumkit_image = std::make_unique<Image>(image_file);
map_image = std::make_unique<Image>(map_file);
}
} // GUI::
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