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#pragma once
#include <notifier.h>
#include <memory>
#include <queue>
#include <list>
#include "guievent.h"
#include "nativewindow.h"
namespace GUI
{
class Window;
class Dialog;
class EventHandler
{
public:
EventHandler(NativeWindow& nativeWindow, Window& window);
void processEvents();
bool hasEvent();
bool queryNextEventType(EventType type);
std::shared_ptr<Event> getNextEvent();
void registerDialog(Dialog* dialog);
void unregisterDialog(Dialog* dialog);
Notifier<> closeNotifier;
private:
Window& window;
NativeWindow& nativeWindow;
bool lastWasDoubleClick;
EventQueue events;
std::list<Dialog*> dialogs;
};
}
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