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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* frame.h
*
* Tue Feb 7 21:07:56 CET 2017
* Copyright 2017 André Nusser
* andre.nusser@googlemail.com
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include "font.h"
#include "powerbutton.h"
#include "widget.h"
namespace GUI
{
class FrameWidget : public Widget
{
public:
FrameWidget(Widget* parent, bool has_switch = false);
virtual ~FrameWidget() = default;
// From Widget:
virtual bool isFocusable() override { return false; }
virtual bool catchMouse() override { return false; }
bool isSwitchedOn() { return is_switched_on; }
void setTitle(std::string const& title);
void setContent(Widget* content);
protected:
// From Widget:
virtual void repaintEvent(RepaintEvent* repaintEvent) override;
//! Callback for Widget::sizeChangeNotifier
void sizeChanged(int width, int height);
private:
//
// upper bar
//
// label
Font font;
std::string title;
GUI::Colour label_colour{0.1};
std::size_t label_width;
// switch
bool is_switched_on;
PowerButton power_button{this};
void powerButtonClicked(bool clicked);
// grey box
std::size_t bar_height;
GUI::Colour grey_box_colour{0.7};
GUI::Colour background_colour{0.85, 0.8};
//
// content
//
// content frame
GUI::Colour frame_colour_top{0.95};
GUI::Colour frame_colour_bottom{0.4};
GUI::Colour frame_colour_side{0.6};
// content box
Widget* content{nullptr};
std::size_t content_margin{5};
std::size_t content_start_x;
std::size_t content_start_y;
std::size_t content_width;
std::size_t content_height;
};
} // GUI::
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