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#pragma once
#include "texture.h"
#include "button_base.h"
#include "tooltip.h"
namespace GUI
{
class HelpButton
: public ButtonBase
{
public:
HelpButton(Widget* parent);
virtual ~HelpButton() = default;
void setHelpText(const std::string& help_text);
protected:
virtual void repaintEvent(RepaintEvent* repaintEvent) override;
private:
void showHelpText();
Texture normal{getImageCache(), ":resources/help_button.png", 0, 0, 16, 16};
Texture pushed{getImageCache(), ":resources/help_button.png", 16, 0, 16, 16};
Tooltip tip;
};
}
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