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#pragma once
#include "widget.h"
#include "image.h"
#include "font.h"
#include "notifier.h"
namespace GUI {
class Knob : public Widget {
public:
	Knob(Widget *parent);
	
	bool catchMouse() override { return true; }
	bool isFocusable() override { return true; }
	void setValue(float value);
	float value();
	Notifier<float> valueChangedNotifier; 
protected:
	virtual void clicked() {}
	
	virtual void repaintEvent(RepaintEvent* repaintEvent) override;
	virtual void buttonEvent(ButtonEvent* buttonEvent) override;
	virtual void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) override;
	virtual void scrollEvent(ScrollEvent* scrollEvent) override;
	virtual void keyEvent(KeyEvent* keyEvent) override;
private:
	
	void internalSetValue(float value);
	typedef enum {
		up,
		down
	} state_t;
	state_t state;
	float currentValue;
	float maximum;
	float minimum;
	Image img_knob;
	int mouse_offset_x;
	Font font;
};
} 
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