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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* label.cc
*
* Sun Oct 9 13:02:18 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "label.h"
#include "painter.h"
#include "guievent.h"
#include <cpp11fix.h>
namespace GUI {
Label::Label(Widget *parent)
: Widget(parent)
{
}
void Label::setText(const std::string& text)
{
_text = text;
redraw();
}
void Label::setAlignment(TextAlignment alignment)
{
this->alignment = alignment;
}
void Label::setColour(Colour colour)
{
this->colour = std::make_unique<Colour>(colour);
redraw();
}
void Label::resetColour()
{
colour.release();
redraw();
}
void Label::resizeToText()
{
resize(font.textWidth(_text) + border, font.textHeight());
}
void Label::repaintEvent(RepaintEvent* repaintEvent)
{
Painter p(*this);
p.clear();
int offset = 0;
switch(alignment) {
case TextAlignment::left:
offset = border;
break;
case TextAlignment::center:
offset = (width() - font.textWidth(_text)) / 2;
break;
case TextAlignment::right:
offset = width() - font.textWidth(_text) - border;
break;
}
if (colour) {
p.setColour(*colour);
p.drawText(offset, (height() + font.textHeight()) / 2, font, _text);
}
else {
p.drawText(offset, (height() + font.textHeight()) / 2, font, _text, true);
}
}
} // GUI::
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