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#include "lineedit.h"
#include <stdio.h>
#include "painter.h"
#include "globalcontext.h"
using namespace DGGUI;
#define BORDER 10
LineEdit::LineEdit(GlobalContext *gctx, Widget *parent)
: Widget(gctx, parent)
{
pos = 0;
gctx->keyboardFocus = this;
}
void LineEdit::setText(std::string text)
{
_text = text;
}
std::string LineEdit::text()
{
return _text;
}
void LineEdit::key(KeyEvent *e)
{
if(e->direction == -1) {
if(e->keycode == 113) {
if(pos) pos--;
} else if(e->keycode == 114) {
if(pos < _text.length()) pos++;
} else if(e->keycode == 119) {
if(pos < _text.length()) {
std::string t = _text.substr(0, pos);
t += _text.substr(pos + 1, std::string::npos);
_text = t;
}
} else if(e->keycode == 22) {
if(pos > 0) {
std::string t = _text.substr(0, pos - 1);
t += _text.substr(pos, std::string::npos);
_text = t;
pos--;
}
} else if(e->keycode >= 10 && e->keycode <= 61) {
std::string pre = _text.substr(0, pos);
std::string post = _text.substr(pos, std::string::npos);
_text = pre + e->text + post;
pos++;
}
repaint(NULL);
}
}
void LineEdit::repaint(RepaintEvent *e)
{
Painter p(gctx, wctx);
p.setColour(Colour(0));
p.drawFilledRectangle(3,3,width()-3,height()-3);
p.setColour(Colour(1,1,1));
p.drawRectangle(0,0,width()-1,height()-1);
p.drawRectangle(2,2,width()-5,height()-5);
p.drawText(BORDER, height()/2+4, _text);
p.setColour(Colour(0.8));
p.drawLine(pos * 6 + BORDER - 1, 4, pos * 6 + BORDER - 1, height() - 5);
}
#ifdef TEST_LINEEDIT
#include "test.h"
TEST_BEGIN;
TEST_END;
#endif
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