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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* listboxthin.h
*
* Sun Apr 7 19:39:35 CEST 2013
* Copyright 2013 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <string.h>
#include <vector>
#include <notifier.h>
#include "widget.h"
#include "painter.h"
#include "listboxbasic.h"
#include "texturedbox.h"
namespace GUI
{
class ListBoxThin
: public Widget
{
public:
ListBoxThin(Widget *parent);
virtual ~ListBoxThin();
void addItem(std::string name, std::string value);
void addItems(std::vector<ListBoxBasic::Item> &items);
void clear();
bool selectItem(int index);
std::string selectedName();
std::string selectedValue();
// From Widget:
virtual void repaintEvent(GUI::RepaintEvent* repaintEvent) override;
virtual void resize(std::size_t height, std::size_t width) override;
// Forwarded notifier from ListBoxBasic::basic
Notifier<>& selectionNotifier;
Notifier<>& clickNotifier;
Notifier<>& valueChangedNotifier;
private:
ListBoxBasic basic;
TexturedBox box{getImageCache(), ":resources/thinlistbox.png",
0, 0, // atlas offset (x, y)
1, 1, 1, // dx1, dx2, dx3
1, 1, 1}; // dy1, dy2, dy3
};
} // GUI::
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