1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
|
/* -*- Mode: c++ -*- */
/***************************************************************************
* maintab.cc
*
* Fri Mar 24 20:39:59 CET 2017
* Copyright 2017 André Nusser
* andre.nusser@googlemail.com
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "maintab.h"
namespace GUI
{
MainTab::MainTab(Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier,
Config& config)
: Widget(parent)
, drumkitframe_content{this, settings, settings_notifier, config}
, statusframe_content{this, settings_notifier}
, humanizerframe_content{this, settings, settings_notifier}
, diskstreamingframe_content{this, settings, settings_notifier}
, bleedcontrolframe_content{this, settings, settings_notifier}
, resamplingframe_content{this, settings_notifier}
, timingframe_content{this, settings, settings_notifier}
, sampleselectionframe_content{this, settings, settings_notifier}
, visualizerframe_content{this, settings, settings_notifier}
, settings(settings)
, settings_notifier(settings_notifier)
{
layout.setSpacing(0);
layout.setResizeChildren(true);
add("Drumkit", drumkit_frame, drumkitframe_content, 15, 0);
add("Status", status_frame, statusframe_content, 24, 0);
add("Resampling", resampling_frame, resamplingframe_content, 10, 0);
add("Velocity Humanizer", humanizer_frame, humanizerframe_content, 10, 1);
humanizer_frame.setHelpText("Hello World\nThis is a nice World\n... I think");
add("Timing Humanizer", timing_frame, timingframe_content, 10, 1);
add("Sample Selection", sampleselection_frame, sampleselectionframe_content, 10, 1);
add("Visualizer", visualizer_frame, visualizerframe_content, 10, 1);
add("Bleed Control", bleedcontrol_frame, bleedcontrolframe_content, 9, 1);
add("Disk Streaming", diskstreaming_frame, diskstreamingframe_content, 10, 1);
humanizer_frame.setOnSwitch(settings.enable_velocity_modifier);
bleedcontrol_frame.setOnSwitch(settings.enable_bleed_control);
resampling_frame.setOnSwitch(settings.enable_resampling);
timing_frame.setOnSwitch(settings.enable_latency_modifier);
// FIXME:
bleedcontrol_frame.setEnabled(false);
CONNECT(this, settings_notifier.enable_velocity_modifier,
&humanizer_frame, &FrameWidget::setOnSwitch);
CONNECT(this, settings_notifier.enable_resampling,
&resampling_frame, &FrameWidget::setOnSwitch);
CONNECT(this, settings_notifier.has_bleed_control,
&bleedcontrol_frame, &FrameWidget::setEnabled);
CONNECT(&humanizer_frame, onSwitchChangeNotifier,
this, &MainTab::humanizerOnChange);
CONNECT(&bleedcontrol_frame, onSwitchChangeNotifier,
this, &MainTab::bleedcontrolOnChange);
CONNECT(&resampling_frame, onSwitchChangeNotifier,
this, &MainTab::resamplingOnChange);
CONNECT(&timing_frame, onSwitchChangeNotifier,
this, &MainTab::timingOnChange);
CONNECT(&bleedcontrol_frame, onEnabledChanged,
&bleedcontrolframe_content, &BleedcontrolframeContent::setEnabled);
}
void MainTab::resize(std::size_t width, std::size_t height)
{
Widget::resize(width, height);
// DrumGizmo logo
Painter painter(*this);
painter.clear();
painter.drawImage(width - logo.width(), height - logo.height(), logo);
}
void MainTab::humanizerOnChange(bool on)
{
settings.enable_velocity_modifier.store(on);
}
void MainTab::bleedcontrolOnChange(bool on)
{
settings.enable_bleed_control.store(on);
}
void MainTab::resamplingOnChange(bool on)
{
settings.enable_resampling.store(on);
}
void MainTab::timingOnChange(bool on)
{
settings.enable_latency_modifier.store(on);
}
void MainTab::add(std::string const& title, FrameWidget& frame, Widget& content,
std::size_t height, int column)
{
layout.addItem(&frame);
frame.setTitle(title);
frame.setContent(&content);
auto grid_start = layout.lastUsedRow(column) + 1;
auto range = GridLayout::GridRange{column,
column + 1,
grid_start,
grid_start + int(height)};
layout.setPosition(&frame, range);
}
} // GUI::
|