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#pragma once
#include <string>
#include <memory>
#include <queue>
#include <tuple>
#include <vector>
#include "guievent.h"
namespace GUI
{
class NativeWindow
{
public:
NativeWindow() {}
virtual ~NativeWindow() {}
virtual void setFixedSize(std::size_t width, std::size_t height) = 0;
virtual void resize(std::size_t width, std::size_t height) = 0;
virtual std::pair<std::size_t, std::size_t> getSize() const = 0;
virtual void move(int x, int y) = 0;
virtual std::pair<int, int> getPosition() const = 0;
virtual void show() = 0;
virtual void hide() = 0;
virtual bool visible() const = 0;
virtual void setCaption(const std::string &caption) = 0;
virtual void redraw(const Rect& dirty_rect) = 0;
virtual void grabMouse(bool grab) = 0;
virtual EventQueue getEvents() = 0;
virtual void* getNativeWindowHandle() const = 0;
};
}
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