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#ifndef __DRUMGIZMO_NATIVEWINDOW_H__
#define __DRUMGIZMO_NATIVEWINDOW_H__
#include <string>
#include "guievent.h"
namespace GUI {
class NativeWindow {
public:
NativeWindow() {}
virtual ~NativeWindow() {}
virtual void setFixedSize(int width, int height) = 0;
virtual void resize(int width, int height) = 0;
virtual void move(int x, int y) = 0;
virtual void show() = 0;
virtual void setCaption(const std::string &caption) = 0;
virtual void hide() = 0;
virtual void handleBuffer() = 0;
virtual void redraw() = 0;
virtual void grabMouse(bool grab) = 0;
virtual bool hasEvent() = 0;
virtual Event *getNextEvent() = 0;
};
};
#endif
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